I am a hard-working Individual dedicated to improving my skill set as a 3D artist. I am always eager to learn new skills. I am a 3D artist proficient in most aspects of 3D, 3D Modeling, Rigging, Animation, Texturing, Lighting and Rendering. I am also proficient in the Game asset creation pipeline. Software I can use include, Blender, Maya, 3Ds Max, Substance Painter, Substance Designer, Photoshop, After Effects, Premiere Pro and Unity. I Graduated in 2018 from Openwindow with a Bachelor's Degree in Film Arts with a Double Major in Game Design and 3D Animation. If you want to see my portfolio contact me and I will be more than happy to share my work.